Pathfinder
Classes | Namespaces | Functions
MeshAccessor.h File Reference

This file declares the struct MeshAccessor that presents a convenient way to access meshes. More...

#include <cstdint>
#include <Rendering/Mesh/Mesh.h>
#include <Rendering/Mesh/MeshIndexData.h>
#include <Rendering/Mesh/VertexAttributeAccessors.h>
#include <Rendering/MeshUtils/ConnectivityAccessor.h>
#include <Rendering/MeshUtils/TriangleAccessor.h>
#include "AABB.h"
Include dependency graph for MeshAccessor.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Pathfinder::MeshAccessor
 This class is used to simplify the accessing of meshes, their vertices and polygons. More...
 

Namespaces

 Pathfinder
 

Functions

bool Pathfinder::operator== (const MeshAccessor &l, const MeshAccessor &r)
 Overload operator==. More...
 

Detailed Description

This file declares the struct MeshAccessor that presents a convenient way to access meshes.

Author
Jan-Luca Hansel