AABB.cpp | This file implements all functionality declared in AABB.h |
AABB.h | This file declares the AABB struct that models an axis aligned bounding box |
Analysis.cpp | This file implements all functionality declared in Analysis.h |
Analysis.h | This file declares the sceneAnalysis function that is used to perform the analysis of the scene |
Astar.cpp | This file implements all functionality declared in Astar.h |
Astar.h | This file declares all functionality that is related to the A* pathfinding algorithm |
BuildGraph.cpp | This file implements all functionality declared in BuildGraph.h |
BuildGraph.h | This file declares all functionality related to building graphs out of meshes |
BuildGroups.cpp | This file implements all functionality declared in BuildGroups.h |
BuildGroups.h | This file declares all functionality needed to create groups of possibly intersecting meshes |
Compare.cpp | This file implements all functionality declared in Compare.h |
Compare.h | This file declares all functionality that is used to compare various data types |
ELibPathfinder.cpp | This file is used to register C++ functions to EScript |
EScriptHelper.h | This file is needed to be able to call the implemented function in an EScript script |
Flat.cpp | This file implements all functionality declared in Flat.h |
Flat.h | This file declares all functionality related to basic operations for flattened Polygons |
GraphEdge.h | This file declares the struct GraphEdge that contains all information that shall be stored for each edge of a graph |
GraphVertex.h | This file declares the struct GraphVertex that contains all information that shall be stored for each vertex of a graph |
Intersection.cpp | This file implements all functionality declared in Intersection.h |
Intersection.h | This file declares all functionality needed for computing intersections between graphs |
Line2.cpp | This file implements all functionality declared in Line2.h |
Line2.h | This file declares the struct Line2 that represents a two-dimensional line |
Line3.cpp | This file implements all functionality declared in Line3.h |
Line3.h | This file declares the struct Line3 that represents three-dimensional line |
Line3Norm.cpp | This file implements all functionality declared in Line3Norm.h |
Line3Norm.h | This file declares the struct Line3Norm that inherits from Line3 |
Line3Unnorm.cpp | This file implements all functionality declared in Line3Unnorm.h |
Line3Unnorm.h | This file declares the struct Line3Unnorm that inherits from Line3 |
Main.cpp | This file is needed to register the plugin to PADrend |
Merge.cpp | This file implements all functionality declared in Merge.h |
Merge.h | This file declares all functionality related to merging graphs |
MeshAccessor.cpp | This file implements all functionality declared in MeshAccessor.h |
MeshAccessor.h | This file declares the struct MeshAccessor that presents a convenient way to access meshes |
OBJ.cpp | This file implements all functionality declared in OBJ.h |
OBJ.h | This file declares all functionality related to creating OBJ files |
Octree.cpp | This file implements all functionality declared in Octree.h |
Octree.h | This file declares the struct Octree that implements the octree data structure |
Output.cpp | This file implements all functionality declared in Output.h |
Output.h | This file declares all functionality related to toggling output |
Plane.cpp | This file implements all functionality declared in Plane.h |
Plane.h | This file declares the struct Plane that represents a plane in three-dimensional space |
Polygon.cpp | This file implements all functionality declared in Polygon.h |
Polygon.h | This file declares the struct Polygon that presents a convenient way to access polygons |
Search.cpp | This file implements all functionality declared in Search.h |
Search.h | This file declares the findPath function |
Sort.cpp | This file implements all functionality declared in Sort.h |
Sort.h | This file declares all functionality related to sorting different containers |
TupleAccess.cpp | This file implements all functionality declared in TupleAccess.h |
TupleAccess.h | This file declares all functionality related to providing random access to tuples containing various data types |
Using.h | This file provides using and enum declarations |
Vec.cpp | This file implements all functionality declared in Vec.h |
Vec.h | This file declares all functionality related to vectors |