Pathfinder
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This file declares the struct Octree that implements the octree data structure. More...
#include "Using.h"
Go to the source code of this file.
Classes | |
struct | Pathfinder::Octree |
This struct implements the octree data structure. More... | |
Namespaces | |
Pathfinder | |
Functions | |
Octree * | Pathfinder::createOctree (const std::vector< Graph * > &graphList) |
Given the output of buildGraphList, create an octree containing all polygons and vertices. More... | |
void | Pathfinder::printOctree (const Octree *octree, const std::string &indent) |
Output a graphical representation of an octree to the console. More... | |
Variables | |
const short | Pathfinder::threshold = 10 |
If this threshold is reached, stop octree recursion. More... | |
This file declares the struct Octree that implements the octree data structure.